Curricular Program Overview
The PowerPlay in-school program is a fun, hands-on, experiential program designed for students in grades 4 through 8. Students create their very own business though fun, interactive games, exercises and prototyping.
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Module 1: Creating a business idea and setting goals
Module 2: Conducting market research and developing business operations
Module 3: Coming up with money plans
Module 4: Developing marketing plans and materials
Module 5: Refining their business plan
Showcase: Selling to their school community during their final Young Entrepreneur Show
Module 6: Evaluating success in terms of student growth and giving back to their community goes here
BACKED BY RESEARCH
A study conducted by Simon Fraser University states that PowerPlay students demonstrate the following results:
33%
INCREASE IN CREATIVE THINKING
29%
INCREASE IN PROBLEM-SOLVING
38%
INCREASE IN COMMUNICATION SKILLS
36%
OVERCAME THEIR FEAR OF REJECTION
OUR INCLUSIVE APPROACH
PowerPlay Young Entrepreneurs embraces flexibility and inclusivity, supporting learners with diverse competencies and learning styles. Feedback from students, parents, and educators consistently demonstrates a high level of engagement, even among those who typically do not respond well to traditional teaching methods.
PowerPlay Young Entrepreneurs fosters a sense of ownership in their learning and accomplishments. This approach not only instills essential life skills, but cultivates a deep sense of self-belief and confidence in their abilities to navigate challenges and achieve success.
The PowerPlay Learning Model was designed to fit seamlessly into the different provincial and territorial curricula plans, acting as a complement to any Math, English, Social Sciences or Design and Technology unit.
Acting on 4 core values, students who participate can expect to take ownership of their learning journey:
CHALLENGE
Exciting real-world challenges spark curiosity, capture imaginations and inspire learners to flex their creative muscles.
OUR LEARNING MODEL
ACTION
Youth take risks, experiment, express themselves and stretch their capacities as they implement their plans.
PLAN
Young people set goals, identify tools they will need and lay out a step-by-step action path to reach their targets.
REFLECTION
Students reflect upon their experiences, celebrate accomplishments and develop success strategies for school and beyond.
NEXT STEPS
Interested in bringing PowerPlay to your school?
Looking to partner with us and expand program outreach?
Do you want to get involved and volunteer?